This week I finished the last few bits of my urban battlefield. At it's core, Battletech is a boardgame. I very much enjoy playing on the original paper map sheets. However, I have upgraded Battletech to the 21st century, allowing for traditional wargame style play.
The battlefield consists of a 6x4 felt hex map by Hozmat. The hexes are 45mm in width. This is important since I am using Heroscape terrain for hills and those hex hills are 45mm wide as well. z-scale trees form my forests (tree density determines whether it is light or heavy). Buildings are from the 6mm Old Crow line. Jez makes some fantastic stuff that paints up quite easily.
The water and road tiles are from Gamecraft Miniatures. Depth 1 water is blue, Depth 2 has a darker blue center and Depth 3 is an all dark blue hex. The buildings are also on hex tiles, painted in a lighter grey, to differentiate them from roads. I wanted to delineate which hexes the buildings actually occupy since some of them are either too large or too small for the hex boundaries. Everything was airbrushed with both Vallejo and Tamyia paints. I used a base of Tamyia Medium Grey and then highlighted with Vallejo US Airforce Light Grey and then Vallejo White Grey. This gives a color modulation effect, with the brighter colors on the tops of the buildings. Accents were done in Reaper Master Series paint Dirty Grey.
Now that this is completely done I am relieved. Many of these models were in storage for some time. It is nice that they finally can see a table.
|6mm Old Crow Power Plant|
|6mm Old Crow Residential Blocks and Tower|
|Old Crow Residential Block and Silo|
|Old Crow Residential Block and Garage|
|6mm Old Crow Round Tower, 3 levels high)|
|6mm Old Crow Buildings|