This Christmas my youngest son surprised me with a gift of miniatures: The World of Tanks Miniatures Game. I was formally a WoT player on the XBox for 7+ years, so he knew I would like this. Sadly, I dont have any WW2 tanks painted, so I thought: why not use my 15mm Sci Fi vehicles for the interim. A tank is a tank. There are many reviews online for this game so I will not go over the rules here. Suffice to say, they are simple. The game is similar to X-Wing, where you can equip your stock tanks with upgrade cards such as crew, modules and consumables (ammo, supplies, ect). This creates a varied play experience each time. The game avoids the movement fussiness of X-wing, which was very refreshing.
We setup a relatively simple battle: Base Capture. Soviets vs the Germans. The Germans used two stock Tiger tanks and two Panzer IVs, while the Russians fielded a single IS-2 and three T-34s. Each side had a single base: a Soviet forward command bunker and a German supply dump. Civilian vehicles, trees and other stand alone terrain pieces served as walls, allowing cover and a temporary hull down position before being destroyed by incoming fire or movement
The Battle of Villin Farm |
Furious fire is exchanged between both groups. The lead Panzer IV is caught in the open and is disabled by a lucky shot to her tracks, leaving the vehicle exposed and vulnerable. The Soviets come off worse, with shells shattering both solar panels a T-34 had been using for cover and knocking it out after suffering multiple critical hits.
Turn 4: The Panzerwaffe continues its advance, slowly against the Soviet base. The Tiger defending the German supply dump remains on the hill in a hull down defensive position. Russian forces re-deploy slightly, with the damaged T-34 falling back to block the Tiger's line of sight to it, while the IS-2 moves slightly to cover the southern approaches.
Turn 5: The crew of the Tiger remounts their vehicle due to a successful repair roll, which is crucial to their defense of the Supply Dump. In the south, their Schwerpunkt advances boldly, with the Panzer IV and Tiger rushing the Soviet base. Russian forces redeploy to save the situation, with their remaining T-34 moving to cut off the German advance. This is bad news for the Panzerwaffe, since their defending Tiger has no targets.
Turn 6: German forces continue their desperate attack, with both Tigers advancing: one towards the base, taking cover behind a Soviet wreck, and another advancing down the center. Russian forces see an opportunity and pounce on the lone Tiger near their base. If they can overwhelm it victory is all but assured.
Turn 7: The Tiger fails its repair roll, meaning the crew refused to remount their vehicle, leaving the tank inert. This spells doom for the Tiger. Soviet forces pounce and easily knock it out with multiple critical hits, with the final blow coming from an ammo detonation. German return fire from their sole remaining tank is ineffective.
At this point we called the game. The Germans had no realistic chance of capturing the base and were in danger of being surrounded. It was a good game, with excitement for both sides. WoT the Miniatures game is an excellent introductory wargame and provides a fast play experience without undo complexity.
I need to get collecting I think.
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